Forsaken Intel Lab
Corvette
Statistics
Type: Draconian
Armor Points: 14
Repair Time: (00:00:14); (00:00:13)
Max Weight: 36 tons
Weapon Slots: 1
Armor Slots: 1
Special Slots: 1
Combat Speed: 22
Turn Speed: 30
Map Speed: 40mph
Evade: +40%
Cargo: 300 tons
Ballistic Defense: +40%
Missile Defense: +20%
Explosive Defense: +40%
Game Summary: A Draconian scout vessel with amazing speed.
Perception: Commonly used as a submarine flagship for its small size and speed. Can be designed to have major evade bonus.
Draconian
The Draconian navy has always been far more advanced than Forsaken. Their colors are usually black and dark blue. They've been recently creating more advanced version of their hulls and naming them the "X" variant. The pages below are pictures, stats, and information about blueprint hulls. Pictures were provided by bpoutpost.com and statistics were pulled from Ultimate Shipyard, bpoutpost.com Shipyard, and blueprints in-game.
Frigate
Statistics
Type: Draconian
Armor Points: 40
Repair Time: (00:00:40); (00:00:36)
Max Weight: 100 tons
Weapon Slots: 1
Armor Slots: 1
Special Slots: 1
Combat Speed: 20
Turn Speed: 24
Map Speed: 33mph
Evade: +33%
Cargo: 1,050 tons
Ballistic Defense: +40%
Missile Defense: +20%
Explosive Defense: +40%
Game Summary: A Draconian scout vessel with amazing speed.
Perception: One of the rarest hulls due to the amount of times it was released. It quickly replaced the Corvette as the leading submarine flagship.
Destroyer
Statistics
Type: Draconian
Armor Points: 164
Repair Time: (00:02:44); (00:02:28)
Max Weight: 431 tons
Weapon Slots: 2 (1 Hybrid)
Armor Slots: 3
Special Slots: 1
Combat Speed: 15
Turn Speed: 20
Map Speed: 34mph
Evade: +30%
Cargo: 26,923 tons
Ballistic Defense: +20%
Missile Defense: +20%
Explosive Defense: +20%
Game Summary: Light Draconian ship with lots of armor for its weight class. A perfect vanguard ship for smaller scale engagements.
Perception: The lowest classed hull with three armor slots. It's the Dreadnought of its weight class.
Destroyer-X
Statistics
Type: Draconian
Armor Points: 142
Repair Time: (2m 22s); (2m 8s)
Max Weight: 431 tons
Weapon Slots: 2 (1 Hybrid)
Armor Slots: 3
Special Slots: 1
Combat Speed: 17
Turn Speed: 25
Map Speed: 37mph
Evade: +30%
Cargo: 26,923 tons
Ballistic Defense: +20%
Missile Defense: +20%
Explosive Defense: +20%
Game Summary: An experimental Destroyer with improved speed and turning capabilities.
Perception: It's the Dreadnought-X of its weight class. Many lower leveled players love using it.
Destroyer-ECM
Statistics
Type: Draconian
Armor Points: 192
Repair Time: (00:03:12); (00:02:53)
Max Weight: 622 tons
Weapon Slots: 2 (1 Hybrid)
Armor Slots: 3
Special Slots: 1
Combat Speed: 17
Turn Speed: 25
Map Speed: 37mph
Evade: +40%
Sonar: 60
Cargo: 26,923 tons
Ballistic Defense: +20%
Missile Defense: +20%
Explosive Defense: +20%
Greatly reduces sonar within field of range.
Game Summary: A specialized Destroyer with improved sonar, speed, and turning ability. Equipped with the capability to block the sonar of enemy ships, making it the perfect flagship for submarine fleets.
Perception: A shame that only 3,000 people received this limited blueprint. It greatly increases the strength of a submarine fleet.
Battleship
Statistics
Type: Draconian
Armor Points: 2,100
Repair Time: (00:35:00); (00:31:30)
Max Weight: 6,265 tons
Weapon Slots: 6
Armor Slots: 4
Special Slots: 3
Combat Speed: 9
Turn Speed: 15
Map Speed: 19mph
Cargo: 157,556 tons
Ballistic Defense: +30%
Missile Defense: +30%
Explosive Defense: +20%
Ballistic Range: +10%
Game Summary: The feared Draconian Battleship. Big and brutal, this behemoth is frequently found leading Draconian Assault Fleets.
Perception: A bigger, badder Battlecruiser. Increased armor, max weight, added armor and weapon slots, increased cargo, and the same range bonus as the Battlecruiser-X at a loss of speed, it's definitely worth its name.
Battlecruiser
Statistics
Type: Draconian
Armor Points: 815
Repair Time: (00:13:35); (00:12:14)
Max Weight: 3,040 tons
Weapon Slots: 4 (Hybrid)
Armor Slots: 3
Special Slots: 3
Combat Speed: 12
Turn Speed: 19
Map Speed: 22mph
Evade: +10%
Sonar: 50
Cargo: 45,019 tons
Ballistic Defense: +40%
Missile Defense: +20%
Explosive Defense: +20%
Game Summary: Powerful high-level Draconian Hull that's automatically resistant to cannon fire and comes equipped with sonar. Also includes plenty of weapon and armor slots, including space for underwater weapons.
Perception: A fairly versatile hull that is a major contribution to progress in completing Forsaken Missions and a preferred sub-hunting hull.
Battlecruiser-X
Statistics
Type: Draconian
Armor Points: 765
Repair Time: (00:12:45); (00:11:29)
Max Weight: 3,040 tons
Weapon Slots: 4 (Hybrid)
Armor Slots: 3
Special Slots: 3
Combat Speed: 14
Turn Speed: 20
Map Speed: 27mph
Evade: +10%
Sonar: 40
Cargo: 45,019 tons
Ballistic Defense: +30%
Missile Defense: +20%
Explosive Defense: +20%
Ballistic Range: +10%
Game Summary: An experimental Battlecruiser with speed to match any high end ship on the seas, and improved ballistic technology for increased range.
Perception: With it's introduction it was more advanced. Speed to match the quickest hulls, quicker repair time, and increased ballistic range gave it far more options compared to the original.
Light Cruiser
Statistics
Type: Draconian
Armor Points: 342
Repair Time: (00:05:42); (00:05:08)
Max Weight: 1,042 tons
Weapon Slots: 4 (1 Underwater)
Armor Slots: 2
Special Slots: 1
Combat Speed: 13
Turn Speed: 15
Map Speed: 25mph
Evade: +20%
Cargo: 98,642 tons
Ballistic Defense: +20%
Missile Defense: +20%
Explosive Defense: +20%
Game Summary: Medium Draconian vessel. Carrying more weapons than any other in its class, the Light Cruiser functions well as a fire support ship.
Perception: Underrated, people are now noticing its potential. It has the ability to have a high evade added with its bonus stats and low repair times make it an ideal lower leveled raid fleet.
Light Cruiser-X
Statistics
Type: Draconian
Armor Points: 320
Repair Time: (00:05:20); (00:04:48)
Max Weight: 1,042 tons
Weapon Slots: 4 (1 Underwater)
Armor Slots: 2
Special Slots: 1
Combat Speed: 16
Turn Speed: 19
Map Speed: 34mph
Evade: +20%
Cargo: 98,642 tons
Ballistic Defense: +20%
Missile Defense: +20%
Explosive Defense: +20%
Penetrating Reload: +19%
Game Summary: An experimental Light Cruiser using recent advancement in Draconian missile technology to boost fire rate, as well as speed and turning ability for a quick hitting support vessel.
Perception: It has an added missile reload bonus, speed, and agility at a loss of mearly 20 armor points making it more effective than its counterpart.
Dreadnought
Statistics
Type: Draconian
Armor Points: 5,200
Repair Time: (01:26:40); (01:18:00)
Max Weight: 13,020 tons
Weapon Slots: 8
Armor Slots: 4
Special Slots: 4
Combat Speed: 8
Turn Speed: 10
Map Speed: 14mph
Evade: -20%
Cargo: 551,483 tons
Ballistic Defense: +20%
Missile Defense: +20%
Explosive Defense: +20%
Game Summary: The pride of the Draconian fleet, this massive ship is far more advanced than anything the Forsaken has with plenty of space for weapons and special components.
Perception: The original Dreadnought is probably one of the most historic hulls. It was the first to have more armor slots, special slots, and weapon slots than any other hull created at that time. It devastated bases in its early years.
Dreadnought-X
Statistics
Type: Draconian
Armor Points: 4,100
Repair Time: (01:08:20); (01:01:30)
Max Weight: 13,020 tons
Weapon Slots: 8
Armor Slots: 4
Special Slots: 4
Combat Speed: 9
Turn Speed: 12
Map Speed: 18mph
Evade: -20%
Cargo: 551,483 tons
Ballistic Defense: +20%
Missile Defense: +20%
Explosive Defense: +20%
Mortar Reload: +65%
Spread: -30%
Splash: +25%
Game Summary: An experimental version of the terrifying Dreadnought, making a slight compromise in durability in exchange for better speed, agility, and ship-to-shore bombardment capabilities.
Perception: One of the quality hulls in base attack. It's the strongest hull in mortar bombardment. All players fear it and want it.
Juggernaut-X
Statistics
Type: Draconian
Armor Points: 3,885
Repair Time: (01:04:45); (00:58:17)
Max Weight: 10,120 tons
Weapon Slots: 5
Armor Slots: 8
Special Slots: 3
Combat Speed: 9
Turn Speed: 15
Map Speed: 21mph
Evade: -25%
Cargo: 1,031,273 tons
Ballistic Defense: +35%
Missile Defense: +20%
Explosive Defense: +25%
Ballistic Range: +10%
Ballistic Reload: +33%
Slow Resistance: +19%
Armor Abilities: +50%
Game Summary: An advanced variant of the Juggernaut, with a built-in integrated defense system that augments the effectiveness of Draconian armor technology
Perception: The "X" versions just get better and better. More added abilities for the Juggernaut-X including the never before seen "slow resistance and armor abilities" bonus.
Juggernaut
Statistics
Type: Draconian
Armor Points: 3,385
Repair Time: (00:56:25); (00:50:47)
Max Weight: 9,140 tons
Weapon Slots: 4
Armor Slots: 8
Special Slots: 3
Combat Speed: 8
Turn Speed: 15
Map Speed: 16mph
Evade: -25%
Cargo: 937,521 tons
Ballistic Defense: +35%
Missile Defense: +20%
Explosive Defense: +25%
Ballistic Range: +10%
Game Summary: An experimental Draconian assault vessel, built to absorb damage and equipped with enhanced ballistic reload capabilites.
Perception: A behemoth, its vast amount of armor lets it slowly creep through bases. Increased speed, agility, inherent defensive, more cargo, added armor and special slot at the cost of three weapon slots, armor, and a range bonus reduction compared to the Goliath.
Strike Cruiser-X
Statistics
Type: Draconian
Armor Points: 4,516
Repair Time: (01:15:16); (01:7:45)
Max Weight: 8,344 tons
Weapon Slots: 6
Armor Slots: 4
Special Slots: 3
Combat Speed: 12
Turn Speed: 15
Map Speed: 26mph
Cargo: 1,014,247 tons
Ballistic Defense: +30%
Missile Defense: +20%
Explosive Defense: +40%
Ballistic Range: +19%
Ballistic Reload: +65%
Game Summary: A variant of the Strike Cruiser, focusing on increased defense and enhancements to ballistic weaponry.
Perception: It has the ability to possess the second longest ballistic range. It's the first hull to enhance ballistic reload and devastates bases combined with Siege Cannon D35-Z.
Strike Cruiser
Statistics
Type: Draconian
Armor Points: 1,630
Repair Time: (00:27:10); (00:24:27)
Max Weight: 6,948 tons
Weapon Slots: 6
Armor Slots: 4
Special Slots: 3
Combat Speed: 11
Turn Speed: 12
Map Speed: 25mph
Evade: -30%
Cargo: 882,368 tons
Ballistic Defense: +20%
Missile Defense: +20%
Explosive Defense: +40%
Spread: -30%
Splash: +25%
Game Summary: An experimental Draconian assault vessel. Swift and ruthless, with prefab optimization for rocket and mortar assault for vicious ship-to-shore bombardment.
Perception: It's now used as more of a mid-leveled base fleet. It's a good raid fleet to use with its ability to use either rockets for close range or mortars for long range.
Missile Cruiser-X
Statistics
Type: Draconian
Armor Points: 2,965
Repair Time: (00:49:25); (00:44:29)
Max Weight: 8,695 tons
Weapon Slots: 6
Armor Slots: 4
Special Slots: 3
Combat Speed: 11
Turn Speed: 15
Map Speed: 25mph
Cargo: 951,308 tons
Ballistic Defense: +20%
Missile Defense: +40%
Explosive Defense: +20%
Penetrating Reload: +65%
Flak Evade Bonus: +30%
Missile Re-targetable: True
Game Summary: An experimental version of the Draconian Missile Cruiser. Equipped with advanced electronic warfare suites to avoid countermeasures and sustain their missile barrage with terrifying effectiveness.
Perception: It is definitely one of the most powerful hulls in the game. Functions fantastically as both a ship-to-ship and ship-to-shore hull. It's unmatched when it comes to missiles.
Missile Cruiser
Statistics
Type: Draconian
Armor Points: 1,520
Repair Time: (00:25:20); (00:22:48)
Max Weight: 7,246 tons
Weapon Slots: 6
Armor Slots: 4
Special Slots: 3
Combat Speed: 10
Turn Speed: 9
Map Speed: 22mph
Evade: -10%
Cargo: 827,224 tons
Ballistic Defense: +20%
Missile Defense: +40%
Explosive Defense: +20%
Penetrating Reload: +39%
Game Summary: The specialized Missile Cruiser, built to hit and run with a precise high volume missile barrage.
Perception: The original is easily forshadowed by the Missile Cruiser-X and is told to be useless compared to its counterpart. Almost similar to the Mercury hull it still has the ability to do everything its counterpart can, just less effective.
Guardian
Statistics
Type: Draconian
Armor Points: 6,954
Repair Time: (01:55:54); (01:44:19)
Max Weight: 13,824 tons
Weapon Slots: 9
Armor Slots: 6
Special Slots: 3
Combat Speed: 3
Turn Speed: 7
Map Speed: 5mph
Evade: -30%
Cargo: 251,118 tons
Ballistic Defense: +20%
Missile Defense: +40%
Explosive Defense: +30%
Mortar Reload: +65%
Spread: -30%
Splash: +25%
Game Summary: A defensive bulwark built to protect Draconian Bases with heavy bombardment.
Perception: The Draconian Goliath, it's the top of the line in base defense. With mortar stats to match the Dreadnought-X it's arguably the strongest base defense hull.
Interdictor
Statistics
Type: Draconian
Armor Points: 1,865
Repair Time: (00:31:05); (00:27:59)
Max Weight: 5,245 tons
Weapon Slots: 7 (4 Hybrid, 3 Underwater)
Armor Slots: 2
Special Slots: 3
Combat Speed: 14
Turn Speed: 25
Map Speed: 32mph
Sonar: 25
Cargo: 167,412 tons
Ballistic Defense: +10%
Missile Defense: +10%
Explosive Defense: +10%
Concussive Defense: +30%
Game Summary: The Draconian answer to Forsaken submarines. Suprisingly agile for its size, and capable of carrying a large torpedo payload, the Interdictor is the harbringer of the Draconian navy.
Perception: The top of the line submarine hunter. It's one of the fastest hulls around. When facing it, no matter what you'll receive damage.
Reaper
Statistics
Type: Draconian (Submarine)
Armor Points: 2,250
Repair Time: (02:30:00); (02:15:00)
Max Weight: 6,865 tons
Weapon Slots: 7 (7 Hybrid)
Armor Slots: 4
Special Slots: 3
Combat Speed: 13
Turn Speed: 18
Map Speed: 22mph
Cargo: 665,208 tons
Ballistic Defense: +20%
Missile Defense: +20%
Explosive Defense: +20%
Accuracy: +10%
Building Damage: +25%
Submerged Defense: +75%
Game Summary: A high tech Draconian submarine that maintains a low depth submerge in order to slip into enemy fortification and survive the crucible of ship-to-shore combat.
Perception: The very first Draconian submarine and also the first intended to be used as a prep fleet. It's unlike any sub due to its defenses, bonus building damage, accuracy bonus, and it also can be hit while underwater.
Proto-Nemesis
Statistics
Type: Draconian
Armor Points: 48,826
Repair Time: (2d, 6h, 15m 4s);
(2 days, 49m, 34s)
Max Weight: 27,550 tons
Weapon Slots: 16
Armor Slots: 5
Special Slots: 5
Combat Speed: 9
Turn Speed: 10
Map Speed: 16mph
Evade: -30%
Sonar: 50
Cargo: 7,998,945 tons
Ballistic Defense: +70%
Missile Defense: +50%
Explosive Defense: +60%
Penetrating Reload: +120%
Rocket Reload: +170%
Rocket Range: +10%
Splash:+39%
All missiles gain splash
Game Summary: An ultra-rare Blueprint drop from Draconian Bases that will allow players to build one of the most devastating ships in the Draconian arsenal.
Perception: THE GAME